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On The Media

Game Changer

Friday, June 13, 2014

Tetris, the world's most ubiquitous and probably most addictive video game, turned thirty this week. To celebrate, we revisit Bob's conversation with the creator of Tetris, Alexey Pajitnov, on the game's twenty-fifth anniversary back in 2009.

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New Tech City

Hi, I’m David, and I’m a Digital Addict

Wednesday, May 28, 2014

Find out how one man used technology to cure his technology addiction.

 

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On The Media

EA is Shutting Down The Virtual Worlds of Dozens of its Old Games

Tuesday, May 13, 2014

Game studio Electronic Arts has announced that it is going to take the virtual worlds of over 50 games offline at the end of the month after its hosting service, GameSpy, announced it was shutting down. It's as if millions of voices suddenly cried out in terror and were suddenly silenced.

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On The Media

TLDR #25 - Monsters

Sunday, May 11, 2014

Kim Correa loves the online game DayZ, which lets you interact with other humans during a zombie apocalypse. DayZ's appeal is that it allows weird, spontaneous interactions between players. It also allows really terrible ones. Kim talks about her experience of being raped in a virtual world -- something she doesn't quite know what to do with. We also talk to writer Julian Dibbel, who wrote about how one online community dealt with a virtual rape back in 1993.

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On The Media

Being a Lady and Playing DayZ

Thursday, May 08, 2014

I have 172 hours logged in DayZ. I bought it in January, after my partner suggested it as a game we play together. The first time we played was a weekend and we played for 13 hours straight. I’ve been hooked ever since.

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On The Media

#25 - Monsters

Thursday, May 08, 2014

Kim Correa loves the online game DayZ, which lets you interact with other humans during a zombie apocalypse. DayZ's appeal is that it allows weird, spontaneous interactions between players. It also allows really terrible ones. Kim talks about her experience of being raped in a virtual world -- something she doesn't quite know what to do with. We also talk to writer Julian Dibbel, who wrote about how one online community dealt with a virtual rape back in 1993. 

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On The Media

Why Crowdfund a Sequel to a 20-Year-Old Video Game Everyone Hated?

Thursday, May 08, 2014

If you were a gamer at the dawn of the console wars era, then you probably remember Shaq Fu. It was essentially a Shaquille O'Neal branded Mortal Kombat, except it was also unplayable and ugly. Even Electronic Arts, the company behind the game has called it an abomination. So, naturally, the internet has decided that 20 years on, we need a sequel.

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Studio 360

Atari vs. Seurat: 8-Bit Masterpieces

Tuesday, May 06, 2014

Adam Lister reimagines pop culture icons and works of fine art through an 8-bit-inspired lens.

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The Takeaway

Should a Video Game Determine Hiring and Firing?

Thursday, April 24, 2014

Some companies are using video games as a way to evaluate potential employees. It allows them to monitor the "micro-behaviors" of candidates during game play.

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On The Media

Field Recordings From a Virtual World

Thursday, April 17, 2014

Triple A video game titles (meaning the ones that cost hundreds of millions of dollars and have huge launches) are always trying to push for greater and greater verisimilitude. This is one of the reasons that there is a new round of consoles every 7 years or so, and why sound design in games is ever evolving to better evoke a sense of place. These audio environments are now interesting enough that at least one person has decided to record these habitats for posterity.

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WNYC News

Calling all Indie Gamers

Friday, February 14, 2014

The independent video games festival IndieCade East includes talks, workshops and a lot of gaming.

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On The Media

Flappy Bird Is Dead. But Why?

Monday, February 10, 2014

Flappy Bird, the hugely popular, hugely addictive iPhone game, has been pulled from the Apple and Android apps stores. Developer Dong Nguyen withdrew it after warning fans over the weekend that the game would disappear.

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On The Media

Eve Online Is Having Its Largest Ever War

Tuesday, January 28, 2014

The backstory to it is kind of great -- one coalition missed a bill payment on a star system they owned, which allowed other coalitions to jump in and fight for ownership. The ensuing battle was large enough that the game had to go into a mode called “time dilation,” where the game enters super slow motion so as not to fry the company's servers.

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The Takeaway

Video Game Music Gains Recognition

Friday, January 24, 2014

A growing group of scholars from around the world have begun studying songs in video games. These so-called “ludomusicologists” had their first North American conference last weekend, in hopes of legitimizing this type of music in the academic world. Steven Reale, assistant professor of music at Youngstown State University, shares why this form of musical composition and new field of study is gaining recognition world-wide.

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On The Media

#11 - RIP Vile Rat

Wednesday, January 22, 2014

Sean Smith was an IT manager in the real world, but online, he was Vile Rat, a hugely influential diplomat in the video game Eve Online

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On The Media

Reviews that Are 100% Objective

Friday, January 03, 2014

Video game criticism is a weird beast. 

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Life of the Law

Best of 2013

Thursday, January 02, 2014

This hour-long special hosted by Al Letson features three of Life of the Law's best stories of 2013. Letson leads listeners through the virtual world of games and the law, into a conflict over social mores and the law,

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The Brian Lehrer Show

Is the News Media Over-Hyping "The Knockout Game?"

Thursday, November 21, 2013

"The Knockout Game" is a phenomenon where teens assault strangers by trying to knock them out with one punch. Is this really something we need to worry about?

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New Tech City

1,021 Reasons Why This Family Built a Computer Just to Play Minecraft

Wednesday, November 13, 2013

Minecraft is the mega-popular video game that is all about building. It's sort of like Legos for the digital set. John Keefe, head of WNYC's data news team, channeled his family's Minecraft mania into a creative building project for the real-world: He and his daughter put together a computer from scratch so they could have a machine dedicated to the game. 

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