Sunday, February 22, 2015
Tuesday, September 23, 2014
Friday, September 20, 2013
→ Note: Today at 2pm, a 30 Issues Twitter chat about education issues. Join @brianlehrer.
The poverty rate is up and the income gap is widening. Greg David of the CUNY Journalism School discusses new numbers on inequality. Plus: the politics of the budget fight over Obamacare; economist Emily Oster on her new book Expecting Better: Why the Conventional Pregnancy Wisdom is Wrong--and What You Really Need to Know, the links between the video game industry and the military; and the August Wilson Cycle.
Friday, February 08, 2013
YouTube "networks" that specialize in niche content have created a lucrative business model that relies on vacuuming up the content of independent artists' and giving them a cut of the advertising profits. But some of these networks have begun to sign their talent to restrictive and exploitative contracts. Brooke talks to Tessa Stuart, who wrote about the plight of YouTube creators in LA Weekly.
Wednesday, August 08, 2012
Recently a New York Times article delved into the issue of online gaming and sexual harassment. “Sexism, racism, homophobia and general name-calling are longstanding facts of life in certain corners of online video games.” But when do we draw the line?
When online gaming becomes a type of misogynistic and bigoted-bullying that goes beyond the world of avatars.
Friday, November 18, 2011
Video game designer Ian Bogost creates 'serious' video games designed to make you think. One of those games, however, has become an unlikely success. It's called 'Cow Clicker' and though it started as a parody of Farmville-style social networking games - it came to be taken very seriously by a group of gamers who found it endlessly fun. OTM producer PJ Vogt reports on what happens when your creations take on a life of their own.
Tuesday, June 28, 2011
Cheryl Olson, public health researcher and co-author of, Grand Theft Childhood: The Surprising Truth About Violent Video Games and What Parents Can Do, discusses why she thinks violent video games aren't so bad for kids.
Tuesday, November 16, 2010
Salman Rushdie has been many things over the years: an award-winning millionaire novelist, a British knight, and of course, the object of an Iranian Ayatollah’s fatwa in the late '80s. But his new novel, “Luka and the Fire of Life,” will likely lead to new titles: videogame master, or perhaps “the next J.K. Rowling.” The novel, inspired in part by his 13-year-old son and the videogames he plays, centers on young Luka and his much older father Rashid. When Rashid mysteriously falls into a deep sleep and can’t be awakened, Luka must travel into the Heart of Magic, battle giants, monsters — and even time itself — to bring back the fire that will save his father’s life.
Tuesday, October 12, 2010
The new video game, "Medal of Honor" comes out today, but it's already mired in controversy. Unlike most first-player shooter war games that take place in past or fictional wars, this game is set in present-day Afghanistan. American fighters face off against a Taliban-like faction, and players can choose to be the opposing side. That side was originally called the Taliban, but the game makers relented to calls from protestors and changed it to "Opposing Force." Is this war too raw to get video game treatment?
Thursday, September 23, 2010
It could be the end of the brick-and-mortar video store era. Blockbuster, the world's largest movie rental company, filed for Chapter 11 bankruptcy in New York this morning, after a tough decade during which it failed to adapt its strategy against rivals like Netflix and Redbox. Jeanine Poggi tells us how this once revolutionary company fell so far behind.