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Pandemic

Studio 360

Playing Against the Virus

Friday, September 12, 2014

When an unintentional pandemic spread through World of Warcraft, epidemiologists studied the online game to learn real-world lessons.

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NYPR Archives & Preservation

The 1957 pandemic: Not the Flu We Knew

Friday, December 13, 2013

WNYC

Beginning in February 1957, a new influenza strain virus (known to virologists as H2N2) emerged in China.  Throughout April, May, and June, it spread steadily and rapidly across Asian and Middle Eastern countries.  There was one question in everyone’s minds: Would the new virus behave like the feared 1918 virus, which had caused tens of millions of deaths? Or would it behave like the ordinary influenza strains with which physicians were familiar? This November 1957 conference, organized by the New York Academy of Medicine and broadcast by WNYC, attempted to provide some answers.

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Studio 360

Playing Against The Virus

Friday, March 08, 2013

In recent years, epidemics have become a hot topic in gaming. In the online video game Pandemic 2, you play the virus, aiming to wipe out humanity. In The Great Flu, you control a world health organization and make decisions about face masks and airport closures. Games like ... 

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The Takeaway

New Book Warns of a Real-Life 'Contagion'

Thursday, October 13, 2011

The movie "Contagion" swept the box office this fall. While the film featured an ensemble cast of famous faces — from Kate Winslet to Matt Damon to Gwyneth Paltrow — the real star of "Contagion" was the virus that murdered millions throughout the movie. Biologist Nathan Wolfe served as a consultant on the film. And while the movie is fiction, Wolfe’s new book warns of the very real threats posed by global pandemics.

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