Streams

 

 

Design

Studio 360

Design for the Real World: Leica Camera

Friday, November 17, 2006

Almost 100 years ago, the Leica camera changed the world of photography. It was the first practical 35mm camera, and it has inspired passion in those who shoot with it. In Design for the Real World, photojournalist Deborah Copaken Kogan - the author of Shutterbabe - explains what makes the ...

Comments [1]

Studio 360

Design for the Real World: Election Signs

Friday, November 03, 2006

As we approach the first Tuesday in November, we're awash in red, white and blue bumper stickers, buttons, and lawn signs. Graphic designer Michael Bierut explains why so many of these campaign signs look the same, no matter what side of the fence they're planted on. Produced ...

Comment

Studio 360

Aha Moment: Fins for Karachi

Friday, October 27, 2006

Samina Quraeshi grew up in a prominent family in Pakistan in the 1960s. She remembers the exact moment she decided to become a designer: when she saw the tail fins on the American ambassador's car.

Comments [1]

Studio 360

Horror School

Friday, October 27, 2006

Autumn is a time for students to hit the books but at Tom Savini's Special Make-Up Effects School in Pennsylvania, it's not books the students are cracking, but heads.

Comment

Studio 360

The Architecture of Happiness

Friday, October 27, 2006

Tacky architecture can make us cringe. Avant-garde buildings can make us think, "huh?" But according to Alain de Botton, author of The Architecture of Happiness, a well-designed building can be more sublime than most aphrodisiacs. Kurt Andersen asks de Botton which buildings put a smile of ...

Comment

Studio 360

Katrina Cottage

Friday, October 27, 2006

Last week the Cooper Hewitt National Design Museum awarded Marianne Cusato the first ever People's Design Award for her work on The Katrina Cottage. With its peaked roof and front porch, the Katrina Cottage is designed to be a permanent, dignified alternative to the FEMA trailer. Kurt ...

Comment

Studio 360

Snow in a Bottle

Friday, October 13, 2006

Perfumers generally design complicated scents to stimulate a fantasy or a mood, not to match any one particular thing. Christopher Brosius is a perfumer with a different approach: he bottles the smell of celery, a gin and tonic, thunderstorms, even snow. Sarah Lilley went ...

Comment

Studio 360

Design for the Real World: Government Model .45

Friday, September 22, 2006

Firearms expert Gary James explains why a pistol designed a century ago is still being issued to some forces in Iraq, and why it remains popular with law enforcement. Produced by Dennis Nishi.

Comment

Studio 360

Design for the Real World: Sheetrock

Thursday, September 14, 2006

Home renovation guru Duo Dickinson sings the praises of the invisible stuff that's all around us. Literally. Produced by Alexis Shoenberg.

Comment

Studio 360

You Must Be This Tall

Friday, July 28, 2006

Summertime presents a lot of choices, like picking the least disappointing blockbuster movies, finding the secret vacation spots, and making the most of a day at the amusement park. We asked Eddie Sotto, a former ride designer for Disney, what makes a well-designed theme park ride. Produced ...

Comment

Studio 360

Design For the Real World: Vacuum Press Coffee Maker

Friday, July 21, 2006

Caffeine is about the last non-prescription drug you can use without social stigma, and a growing number of Americans are obsessed with the finer points of getting it. Corby Kummer, who writes about food for the Atlantic Monthly, tells us about a brewing device he thinks is ...

Comment

Studio 360

Sticky Fingers

Friday, June 02, 2006

When we asked graphic designer Stefan Sagmeister to pick his favorite album cover of all time, he chose a notorious design by Andy Warhol: The Rolling Stones' Sticky Fingers. Produced by Derek John.

Comment

Studio 360

The New, New Orleans

Friday, May 26, 2006

The reconstruction of New Orleans may be years away, but plans are coming off the drawing board. Andres Duany and his team of "New Urbanists" have come to New Orleans with their vision of the future: 19th century-style town plans that encourage compact living and walkability. That's ...

Comment

Studio 360

Design for the Real World: Band-Aid

Friday, May 26, 2006

Paola Antonelli, a design curator at the Museum of Modern Art in New York, appreciates the classic design of this staple of your medicine cabinet.

Comment

Studio 360

Diamonds are Forever

Friday, May 19, 2006

They're not as rare as you might think. In fact, scientists have learned how to grow perfect diamonds in a laboratory. But that hasn't taken the shine off their allure, even for the experts who make them.

Comment

Studio 360

Bell Labs

Friday, May 12, 2006

Think of just about any product in your house-your TV, radio, microwave, telephone—if Bell Laboratory didn't invent it, they probably perfected it. As part of our on-going series on science and creativity, Michelle Mercer looks back at the little New Jersey lab that changed the world.

Comment

Studio 360

Hello Kawaii

Friday, April 21, 2006

Japan has embraced cuteness with a vengeance, from the ubiquitous Hello Kitty to the successful artist-designer Takashi Murakami, the Andy Warhol of Japan. Sarah Lilley tries to figure out why an ancient culture like Japan's would strive to be super adorable.

Comment

Studio 360

Hate Cute?

Friday, April 21, 2006

Cute is supposed to appeal universally, but some people just don't get it. Tamar Brott has some thoughts to share about being cute-averse in a too-cute world.

Comment

Studio 360

Big Eyes

Friday, April 21, 2006

Big eyes are appealing on anything -- babies, puppies, cartoon characters, Jake Gyllenhaal. But our fondness for big eyes is the work of nature, not Disney. Studio 360's Eric Molinsky found out how evolutionary psychology butts into pop culture.

Comment

Studio 360

Design for the Real World: Q-Tips

Friday, April 14, 2006

Paola Antonelli explains the origins of everybody's favorite ear cleaner.

Comment