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Design

Studio 360

Design for the Real World: Swimming Pool

Friday, July 13, 2007

Jeff Wiltse, author of Contested Waters: A Social History of Swimming Pools in America, offers a brief history of taking the plunge. Produced by Hadara Graubart.

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Studio 360

Feature

Friday, June 22, 2007

Darren Wershler-Henry, a professor of Communications, pays tribute to the whack of metal against paper, the smell of ink, and a technology we’ve almost forgotten. Produced by Zeke Turner.

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Studio 360

Toymaker

Friday, June 15, 2007

Theo Zimmerman has one of those “cool dads” – especially cool if you’re about 6 years old: his father, Jack, designed toys. But he tended to keep them to himself. Produced by Theo Zimmerman.

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Studio 360

Design for the Real World: Vespa

Friday, June 08, 2007

The Italian icon of mid-century transport is back in the States, zipping around in irresistible candy colors. Paola Antonelli, design curator at the Museum of Modern Art, has her own soft spot for the scooter. Produced by Angela Frucci.

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Studio 360

Symmetry & Sex Appeal

Friday, June 01, 2007

Are supermodels more symmetrical? Beauty expert Kelley Quan explains how symmetry affects human attraction. Quan is a make-up artist, and founder of the online fashion magazine ZooZOOM.com.

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Studio 360

Design for the Real World: Propeller

Friday, May 25, 2007

Jeremy Kinney of the Smithsonian Air and Space Museum explains how the Wright brothers’ wooden propeller -– designed using the world’s first wind tunnel -- made the dream of defying gravity come true. Produced by Dennis Nishi.

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Studio 360

My So-Called Second Life

Friday, May 11, 2007

It's not a computer game. Second Life is an online virtual world designed and controlled by its inhabitants. In some ways it’s just like “real” life: full of buying, selling, entertainment and sex. But the high-power graphic tools that make Second Life possible also make it a great place to ...

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Studio 360

Design for the Real World: Roomba

Friday, May 04, 2007

Robots taking over the world? Stealing all the jobs? Robotics engineer Daniel H. Wilson says we shouldn't fear the all-knowing floor-cleaning unit called Roomba. Produced by Caitlin Lindsey.

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Studio 360

Raymond Nasher

Friday, April 20, 2007

Dallas real estate developer Raymond Nasher passed away last month at age 85. He and his wife Patsy collected work by the world's great modern sculptors, including Serra, Picasso, and Rodin: much of it is housed in the Nasher Sculpture Center. Shortly before his death, he told ...

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Studio 360

Design for the Real World: Big Boy

Friday, April 13, 2007

Cartoon characters have helped sell burgers and fries for years. But for graphic designer Steven Heller, there’s one icon that stands above the rest. He’s a pudgy little boy with a pompadour, checkered overalls and a Double-Decker burger in his hand.

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Studio 360

LVHRD

Friday, March 30, 2007

A creative community called LVHRD, pronounced "live hard," hosts Iron Chef-like contests for creative professionals.Lu Olkowskiattended a special LVHRD challenge: two teams of landscape architects going head to head, designing in cheese.

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Studio 360

All by Myself

Friday, March 23, 2007

Bob Paul is a successful graphic designer and painter who’s been working up in his attic since he quit his very first job. He says he doesn’t need anybody else around because he doesn’t care what other people think. His son, producer Richard Paul, ...

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Studio 360

IKEA behind bars

Friday, March 09, 2007

Peggy Diggs believes that the “inconvenient truth” is true: rising tides and severe storms will wreak havoc. If someday whole cities of people are forced to live like refugees (like Katrina’s victims), Peggy thinks they’ll need somewhere to put whatever belongings they salvage. She told

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Studio 360

Playaway Audiobooks

Friday, March 02, 2007

Most digital devices today are designed to give you access to lots of media at once. The Playaway –- an audiobook with headphones attached -- does just one thing. Andrew Adam Newman asks why it’s complicated to design something simple.

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Studio 360

Design for the Real World: Thinking Outside the Mouse

Friday, February 23, 2007

Along with a keyboard, the mouse is the main tool most people use to control their computers. But it’s not exactly subtle. Bill Verplank, one of the founding fathers of interaction design, tells us about the past and future of the mouse. Produced by

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Studio 360

Utilikilt

Friday, February 02, 2007

Architect and homebuilding guru Duo Dickinson talks about a tool belt he says makes all the difference. Produced by Rob Christiansen.

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Studio 360

Recipe for Paper

Friday, January 19, 2007

We consume paper by the ton, but most of us never think about where all that paper really comes from. Just how do trees turn into printer paper? We sent reporter Sean Cole on a mission to find out.

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Studio 360

Small Street Journal

Friday, January 19, 2007

The Wall Street Journal has a new look – the paper recently shaved off a few inches of its width. In this week’s installment of Design for the Real World, we asked design guru Chee Pearlman to give us the skinny on the new format.

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Studio 360

Redesigning Christmas

Friday, December 22, 2006

Studio 360 commissioned Pentagram, one of the country's leading design firms, to give Christmas a makeover. They came up with a new typeface, color scheme, fir tree surrogate, and a radical proposal to channel the rampant commercialism to good ends. Pentagram partner ...

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Studio 360

Milton Glaser

Friday, December 15, 2006

Throughout his 50-year career, the graphic designer Milton Glaser has broken ground with his ads, album covers, and magazine design work, but he's probably best-known for creating the iconic "I LOVE NY" logo. Glaser believes that design is about more than looking good—it should also do good. ...

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