Hiring by Video Game
In the not-too-distant future, the way you play a video game might just matter more than your resume, cover letter or diploma when it comes to getting a job.
Wednesday, April 23, 2014
The traditional job interview is obsolete. That is, when compared to an all-knowing video game that peers into the psyche of every candidate.
Some companies are adding specially-designed video games to their hiring processes. When a job applicant plays one of the games — like the one we test out in this episode, Balloon Brigade — algorithms monitor the "micro-behaviors" within the gameplay to build a detailed, data-driven portrait of his or her strengths and weaknesses.
"This phenomenon, if it does continue to take hold, will really significantly change the way people are hired, the way people are promoted, and to some extent, the way they see themselves," says the Atlantic's Don Peck, who wrote about these new-fangled hiring practices in the excellent article, "They're Watching You at Work."
Good hiring is an art, but it's turning into a science replete with video games, intelligence tests and personality quizzes that can know you better than your boss, and maybe better than yourself. But... will this lead to a darker kind of professional determinism, or to a new breed of biased hiring?
On this week's New Tech City, we find out. We get inside these new data-driven hiring practices so you know what to expect. We test out the video games and assessments for ourselves — to some shock and indignation. We hear from the people who make the games. And we show you what it is going to be like when you apply for your next job (so you can start studying).
Clap DownArtist: Jack VentimigliaLabel: BWN Catalog
Keeper of the Soul GemArtist: Daniel Paul Kramer