From the E3 Conference to Interactive Storytelling: Why Videogames Matter

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Johel McHale presents Ubisoft's new game Battletag' at the Ubisoft's E3 Press Conference in Los Angeles, on June 14, 2010.
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This week, thousands of gaming professionals from around the world are gathering in Los Angeles for the annual Electronic Entertainment Expo. Buzz is building around new gaming toys, including Microsoft's "Kinect": a camera-based controller that watches your every move, and lets your body serve as the joystick. But while these new technologies will change how we play video games, Tom Bissell says videogames have already begun changing in a more fundamental way.

Specifically, they've become more narrative-oriented and, in turn, they're changing how we experience stories - from something that's relayed to us, to something that we help to tell. He lays it all out in his new book: Extra Lives: Why Video Games Matter.