Aspen Ideas Panel: Being Human in a Digital World

Friday, August 07, 2009

Patricia Kuhl, co-director of the Institute for Learning and Brain Sciences and the NSF Science of Learning Center at the University of Washington; John Palfrey, faculty co-director of the Berkman Center for Internet & Society; and video game designer Will Wright, creator of Spore and SimCity discuss what it means to be human in a digital world.


Patricia Kuhl, John Palfrey and Will Wright
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Comments [1]

Gianni Monteleone from New York City

The interesting fact that was missed in this "brainiac" strokefest is that "The Sims" Facebook" and "The Internet" have nothing do do with creativity, they are actually a diversion of creativity and the same as watching Top Chef on television. From a scientific point of view, the products of creative thought (sometimes referred to as divergent thought) are usually considered to have both originality and appropriateness. Looks like the dumbing down of america has reached the Scholarly. This was actually a disturbing segment and I'm quite glad I missed it the first time! Good god, "The Sims is creative, what is the world coming too???!!! Thanks for the great reporting Brian!

Aug. 07 2009 11:27 AM

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